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Jan 13, 2025
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DIG 2711C - Game Design and Gameplay 3 credits Prerequisites: ART 2600C with a grade of “C” or better This course explores the artistic and technological components that make games enjoyable, playable, challenging, and marketable. Students will implement theories of play and explore how those theories not only shape our games, but our world. Students will make several games in this course, which will utilize industry standard game creation software. All will follow the principles of well-designed games, which consists of a clearly defined goal, set of game criteria, and rules for gameplay. Students will also
be introduced to game marketplaces and how they might be utilized to sell their games.
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